AI Insights · Timothy · October 2021
Top 5 Apple Arcade Games Performance on iOS in Oceania for Q3 2021
Explore the performance trends for the top 5 Apple Arcade games on iOS in Oceania during Q3 2021, including metrics on downloads, revenue, and active users.
During Q3 2021, the top 5 Apple Arcade games on iOS in Oceania showed notable trends in downloads, revenue, and active users. Here's a detailed look at their performance, with data sourced from Sensor Tower.
Bloons TD 6 by Ninja Kiwi had a commendable performance in terms of revenue and user engagement. Weekly revenue saw a steady increase, peaking at approximately $23.7K in late August. Weekly downloads fluctuated, reaching around 698 by the end of September. Active users showed a consistent upward trend, starting from 4.5K in late June to nearly 5K by the end of September.
Chess - Play & Learn, published by Chess.com, experienced fluctuations in its weekly revenue and downloads. Revenue peaked at about $10.6K at the end of August, while downloads varied, ending the quarter at around 5.2K. Active users remained relatively stable, averaging around 89K throughout the quarter.
Farming Simulator 20 from GIANTS Software GmbH showed moderate but steady performance. Weekly revenue peaked at $3.6K in late August. Downloads were consistent, averaging around 217 per week. Active users exhibited a gradual increase, starting at 919 in late June and reaching 1.1K by the end of September.
Asphalt 8: Airborne by Gameloft had a varied performance. Revenue peaked at $2.2K in mid-July but saw a decline towards the end of the quarter. Weekly downloads saw a notable spike to nearly 2K in early September. Active users initially increased, peaking at 4K in mid-September, but then dropped to around 2.6K by the end of the quarter.
Solitaire from MobilityWare maintained a consistent performance. Weekly revenue saw a peak of $1.7K in mid-September. Downloads fluctuated but remained robust, averaging around 4.6K throughout the quarter. The game sustained a high number of active users, peaking at around 600K in late June and maintaining this level through September.
These trends highlight the dynamic nature of the mobile gaming market in Oceania. For more detailed insights and data, visit Sensor Tower.